|Unwrapped UVs:||Yes, overlapping|
>Subdivision Level 0
>Polygon Count :27833.
>Tringle Count : 56388.
>Verts Count : 29908.
>Textures:25 Numbers of textures,where 4 Number are Textures(Diffuse Map) can Use For Light Map Bake As per Your Environment,
>Light rig not included.
>Light Map Backed Model included
>Model does not include any backgrounds or scenes used in preview images.
>No special plugin needed to open scene.
>Model is fully textured with all materials applied.
>3ds Max 2013 standard materials scenes
>FBX (Multi Format)
>OBJ (Multi Format)
>Unity Package 5.3.4f1
>Textures are 5120*5120 and baked textures 3072*3072 in Size.
>Parts are correctly named, grouped with a Textures Name,So It Can be easy to find with Mesh Name.
>Low Poly Modeling,With Proper UV Unwrapped.
>Preview Are Real-time Rendering From Unity
>Default Textures(Diffuse Map) can Use For Light Map Bakeing As per Your Enviornmnet.
>Every model has been checked with the appropriate software.
If you have any questions, please contact with Turbosquid support.
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