* Scene is in real world scale and metric units with centimeters is used. * There are 2 max files, one has Vray render setup with GI and default Vray materials are used, and other has default Scanline render setup with default standard materials are used. Scanline render setup has no GI and being rendered in few seconds. * Dimensions: length: 234cm, width: 154cm, height: 91cm Table length: 170cm, width: 90cm height: 75cm Chair length 54cm, 43cm, 91cm * Everything is polygonal and quads only. * Model in total with table and 6 chairs has 13937 polys and 14628 verts on subdivision level 0 unsmoothed. Table has 1085 polys and 1248 verts unsmoothed. Chair has 2142 polys 2230 verts unsmoothed. * Table has 7 objets and they are grouped as 'Table' Chair has 5 objects and they are grouped as 'Chair' 6 'Chair' groups and 1 'Table' group have 37 objects in total and they are grouped as 'DiningSet'. * In the max file with Vray setup there is ground object, 1 camera and 1 Vray light source in the scene. In the max file with Scanline setup there is 1 camera and 1 omni light source in the scene, ground object is hided. * Model has 2 texture maps, Dining_cloth.jpg is cloth texture with 1024x768 resolution. Dining_wood.jpg is wood texture with 640x480 resolution. * Model is not animated. * OBJ, FBX and 3DS files are also included with level 0 smoothed.