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HIRES MODEL OF A SAND DESERT WITH GRASS
>>> Scene Information
- 2 versions included: with and without multiscatter - the scene is prepared for vray - the scene uses Linear Workflow - polies scene multiscatter: 3.304.616 - polies scene collapsed: 10.777.216 - photoshop file for postwork of main image is included (1000 pixel)
>>> Geometry
- the area is ~500x500m - the stones are collapsed - all models are named and organized with layers - very hires rock geometry - the stack is still available (turbosmooth and uv maps) (both versions) - 2 version included ... scene with multiscatter (2.000.000 bushes) ... scene collapsed; no multiscatter needed: only 500.000 of the bushes are available to handle the polycount
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HIRES MODEL OF A STONE DESERT WITH BUSHES
>>> Scene Information
- the scene is prepared for vray - the scene uses the Multiscatter plugin! - you need this plugin to render the stones and bushes!! - the scene uses a custom gamma for contrast - photoshop file for postwork of main image is included (1480x800 pixel) - polycoun: 2.238.624
>>> Geometry
- the area is ~200x200m - all models are named and organized with layers - very hires rock geometry - the stack of the big stones is still available (turbosmooth and uv maps) - the stack of the terrain is available - you can adjust the terrain by modifying the displace and noise modifier - the plants and stones will move accordingly - stones and bushes are scattered using Multiscatter! - you need this plugin to render this scene - the bushes are real geometry
>>> Formats
- 3dsmax 2012
>>> please check out my catalogue for more hires and realistic models >>> if you like this model I would kindly ask you to rate it >>> this is a computer generated 3d model - it is not a real life object.