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Demolition Site 4 3D

3D Model License: Standard    Upgrade License
FORMATS
NATIVE
Blender 2.78  |  Cycles Render
3ds Max 2014+2017  |  Other
Collada
FBX
OBJ
STL
DEMOLITION SITE 4-2_TEXTURES [8K-4K-2K]
3D Model Specifications
50,000 Polygons
23,642 Vertices
Polygonal Tris only Geometry
Textures
UV Mapped
Product ID: 1420240
186 Products
Since 2015

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Demolition Site 4

A 3D scan of general rubble on a demolition site to be used as a game level assets or many other uses in your creations. Realistic assets that prove hard to create digitally provide a heightened level of detail within your work.

Photoscan Information

Photoscanning offers the ability to capture the world around us and bring it into the 3D. Each model comes in a variety of different resolutions for easy management and use throughout many programs. Due to the nature of photoscanning, the models are not perfect, but our intention is to provide a large range of items in high detail captured from the real world for use in your creations whether it be architectural visualisation, game development or more.

Please note that there are generally five resolutions (decimation ratios) for each model, where 'Blender' [.blend] and WaveFront [.obj] are the native formats. Other file types available include -

- BLENDER 2.78 [.blend]
- OBJ
- DAE
- FBX
- 3DS MAX [2017 + 2014]
- STL
- PLY

NOTE - For 3DSMAX, the models contained within the file have their textures in the OBJ zip directory so please download and link the paths. This is because the models within MAX were linked/imported from the OBJ directory.

All ZIP files contain:

Highest - 1,000,000 faces
High - 500,000 faces
Medium - 100,000 faces
Low - 50,000 faces
Lowest - 10,000 faces

Please note that the rendered imagery for this model has been captured from the 'Highest' model within Blender Cycles. Depending on the model complexity the above resolutions may differ, i.e. there may be need for a +1000K item which will be stated in this description when required.

The goal of providing these models and assets for you is use within your own game development, level design, film animatics, storyboarding, architectural design, historic study, educational use and much more. Spacescan aims to create and provide a vast library of assets that cannot be easily made digitally or 'within the box' so to speak.

Best Regards,
Jamie.
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