A 3D scan of general rubble on a demolition site to be used as a game level assets or many other uses in your creations. Realistic assets that prove hard to create digitally provide a heightened level of detail within your work.
Photoscanning offers the ability to capture the world around us and bring it into the 3D. Each model comes in a variety of different resolutions for easy management and use throughout many programs. Due to the nature of photoscanning, the models are not perfect, but our intention is to provide a large range of items in high detail captured from the real world for use in your creations whether it be architectural visualisation, game development or more.
Please note that there are generally five resolutions (decimation ratios) for each model, where 'Blender' [.blend] and WaveFront [.obj] are the native formats. Other file types available include -
NOTE - For 3DSMAX, the models contained within the file have their textures in the OBJ zip directory so please download and link the paths. This is because the models within MAX were linked/imported from the OBJ directory.
All ZIP files contain:
Highest - 1,000,000 faces High - 500,000 faces Medium - 100,000 faces Low - 50,000 faces Lowest - 10,000 faces
Please note that the rendered imagery for this model has been captured from the 'Highest' model within Blender Cycles. Depending on the model complexity the above resolutions may differ, i.e. there may be need for a +1000K item which will be stated in this description when required.
The goal of providing these models and assets for you is use within your own game development, level design, film animatics, storyboarding, architectural design, historic study, educational use and much more. Spacescan aims to create and provide a vast library of assets that cannot be easily made digitally or 'within the box' so to speak.