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David Hair

$6
or
Royalty Free License
- All Extended Uses
FORMATS
NATIVE
3ds Max 8  |  Default Scanline
Maya 5  |  Default Scanline
3D Studio
OBJ
3D Model Specifications
3,068 Polygons
4,284 Vertices
Polygonal Quads only Geometry
Textures
Materials
UV Mapped
overlapping Unwrapped UVs
Product ID 732003

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Since 2005
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|| PRODUCT DESCRIPTION ||
This is a model of a David Hair
        Originally created with 3ds Max 8.0
|| USAGE ||
        This model is suitable for use in high-res film close-ups, advertising, design visualization, etc
        This model is an accurate representation of hair using a scale of 1unit = 1 centimeter.
|| SPECS ||
        This model contains 3068 polygons with TurboSmooth OFF.
        This model contains 98176 polygons with TurboSmooth ON (set to 2 iterations.)
        This model contains Standard materials only.
|| PRESENTATION IMAGES ||
        Human head NOT included in the file.
        All preview images are rendered with mental ray Renderer.
        Compatible with the Default Scanline Renderer.
        Product is ready to render out-of-the-box. LIghts and cameras are not included in the file.
|| TEXTURES ||
        2048x2048 JPG (10) Main object and detail areas
        8 different color of texture.
|| GENERAL ||
        Model is built to real-world scale
        Units used: Centimeters. Model is 25.8 centimeters tall.
        No third-party renderer or plug-ins needed.
|| ADDITIONAL NOTES ||
        File formats other than 3ds Max exported as base mesh (not smoothed)
        Hair was made in polygon, and you do not need any plugin for rendering.
        You can use it for your 3D character.
        Use some of the modifiers, such as free form deformers or soft selection, adjust the shape of hair with the shape of the head of your character.
        PDF tutorial - how to put hair on your character - is included in the ZIP file.

SPECIAL OFFER: If you need more than one model, you can buy the entire collection of 30 percent cheaper: Polygon Hair Collection, Product ID: 746477
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