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Dassault Mirage IV 3D

$15$11.25
or
Royalty Free License
- Editorial Uses Only
The intellectual property depicted in this model, including the brand "dassault", is not affiliated with or endorsed by the original rights holders and must be used under editorial use restrictions.
Included Formats
Lightwave 10.1 Default Scanline 10.1
Lightwave 10.1 Default Scanline 10.1
Lightwave 10.1 Other Realtime
Blender 2.79 Blender Render Realtime
OBJ
Other
DirectX 8.0
Collada
3D Studio
DXF
Sky.hdr
HDR used in the .lws scene to illuminate the model
2048x2048 texture.png
The Texture MAP

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3D Model Specifications
Product ID:1284962
Published:
Geometry:Subdivision
Polygons:4,465
Vertices:4,157
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since August 2013
Currently sells 40 products
Achievements:
Product Rating
Unrated
Categories

Legal Notice: The intellectual property depicted in this model, including the brand "dassault", is not affiliated with or endorsed by the original rights holders.

Description
Dassault Mirage IV

This is a detailed but lowpoly 3D Model of the famous French supersonic nuclear bomber.
Realtime polygonal and subdivided high detail versions.

The model comes in this modes:

- 1 .lws lightwave 10.1 and above scene with numerous cameras, lights and an HDRI (included)
1 .lwo object, subdivided surfaces, with materials and an uv map
1 .lwo realtime object, polygonal, with an uv map and a baked 2048by2048 pixels texture (included)
1 .obj realtime object, polygonal, with an uv map and a baked 2048by2048 pixels texture (included)
1 .mtl OBJ format material file
1 .x DirectX realtime object, polygonal, with an uv map and a baked 2048by2048 pixels texture (included)
1 .blend Blender 3D realtime object, polygonal, with an uv map and a baked 2048by2048 pixels texture (included)
1 .dae Collada object, polygonal
1 .3DS object, polygonal
1 .DXF object, polygonal

Includes: 2048x2048 texture, a sky.hdr HDRI used for .lws scene illumination, a gray backdrop used as gray background in the .lws scene.
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