[ GENERAL ]
- Highly detailed modelling and textures allows for extreme close ups.
- Model is intended to be subdivided.
- Comes with custom HDR image.
- Vray Stochastic Flakes used to replicate metallic areas of helmet.
[ DARTH VADER HELMET TEXTURES ]
Diffuse = 4096x4096
Glossiness = 4096x4096
Reflection = 4096x4096
Normal = 4096x4096
IOR = 4096x4096
Blend Mask = 4096x4096
HDR = 1500x750
File units are in centimetres and helmet size is realworld scale.