|3ds Max 8|
3ds Max version 8
face count (editable polys): 350
Any objects in this scene that are not modified primitives are editable polys primarily made of quads. You can expect the poly count to double when converted to a tri mesh.
Dandelion render setup.max
*Only the .max and w3d files have been checked.
The rendered images of this item were made with the mental ray renderer that comes with Max 8, therefore the real-time apearance of these items will be limited by the 3d engine used.