Originally created with Autodesk 3ds Max 2012. Model body rigged and skinned. Character Studoio Biped skeleton bone system and Skin modifier. Shoes and eyes skinned separately. Eyes rotation by using the 'DANA ReyeBone02' and 'DANA LeyeBone02'. Demonstrated poses are saved in .FIG files. Animation catwalk - walk-in-spot walking cycle has 45 frames. Animation saved in .BIP files. Dana's catwalk can be seen in the demo video Dana.avi Facial Animation Model Dana has 10 morph targets. Movement of the eyebrows, eyelids and lips to simulate the basic emotional states and phonetic positions.
Five 4096x4096 .tga format textures. Material library file - DANAmat.