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Medieval Dagger for Games and Cinematics 07 3D model

FORMATS
NATIVE
3ds Max 2021  |  V-Ray NEXT 4.30
3D Studio
FBX 2013/2017
OBJ
Other
3D Model Specifications
1,643 Polygons
1,621 Vertices
Polygonal Geometry
Textures
Materials
UV Mapped
non-overlapping Unwrapped UVs
Product ID: 1565987
7 Products
Since 2010

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Please read the description carefully before you decide to buy this model.

Polycount: -1643 Polys -3186 Tris -1621 Verts

Templar dagger based on real medieval designs. I tried to make it as low poly as I could while still maintaining most of its quality so it can be used in Game Engines. It also works well for CG Cinematics and Renderings though, once subdivided. Game-Ready only in terms of the Low Poly count. There is NO Game Engine file included! However, it shouldn't be too hard to export the model to whichever engine you want to use it in. :)

Dagger has real life size inside 3ds Max.

Textures are PBR with a 4K resolution and 2:1 ratio. BaseColor, Roughness, Normals, Metallic, (and Height which is not needed tho). 1 UV for the entire dagger.
Optional Displacement Map for the hilt is included for CG renderings.

Preview images are rendered with VRay.

File contains a 3ds Max file (version 2021) but also FBX and OBJ. Textures (since they are PBR) should be easy to re-apply to these mesh files in case the 3ds Max file is not working with your version. In case you still cannot open/import your file, notify me and I will try to export in different formats.
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