|Unwrapped UVs:||Yes, overlapping|
Quick rendering with the C4D R16 Physical render engine.
Collision errors free: no page to page collision nor page to bound collision.
1 psd file containing the front/back pages textures (2067x3071px) - It's important that you keep the layer names when replacing by your covers.
96 pages : easily export and replace the original textures by your own book - Usually, use an image editor to convert your PDF book into 96 image files (.jpeg). Split the evens and the odds and replace the textures in the 'tex' folder.
Real-world scale unit: cm
Pages size : 17x26cm
----- Animation presets (25fps):
- 1 full & quick flip animation from the front page to the back page (300 frames long).
- 2 flips animations from page 1 to 48 then straight to back OR front page (550 OR 800 frames long).
- 2 flips animations from 1 to 24 then 25 to 48 then 49 to 72 then straight to back OR front cover (900 OR 1100 frames long).
You can quickly adjust time between page flips and edit parameters such as page bending.
You can also create your own animations, stop on every pages you want, but you'll need to know how to use MoGraph Cloner, the MoGraph Multishader and really get into the project.