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Dragster NHRA FunnyCar

3D Model License: Standard    Upgrade License
FORMATS
NATIVE
3ds Max 2011  |  V-Ray mental ray
Cinema 4D -  |  Default Scanline
Lightwave 6  |  Default Scanline
Softimage 3,5  |  Default Scanline
OBJ
3D Studio
FBX
Other textures
3D Model Specifications
500,000 Polygons
500,000 Vertices
Polygonal Geometry
Textures
Materials
UV Mapped
overlapping Unwrapped UVs
Product ID: 853682
665 Products
Since 2004

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- custom dragster model based on NHRA funny car, custom texture (no real trademarks)
- detailed exterior, simple interior.
- two types of rear spoiler included
- parachutes (static, open and closed) included
- body and tyres UVW unwrapped and textured (10000x10000px)
- png and psd (with layers) texture included
- every object has material's name, you can easily change or apply materials
.
.
.
.max format:
Rar archive contains three scenes
1. 3ds max 2011 with vray materials, which you can see in preview images studio renders.
2. 3ds max 2011 with mental ray materials, which you can see in preview images outdoor renders.
3. 3ds max 2011 with simple standard materials scanline
Just put into your scene and render!
In each scene model is provided with mesh smooth modifier on stack on objects that need it. Mesh smooth is set 1 or 2 for renders. Exterior and wheels are in different layers.
.
.obj format:
Rar archive contains two versions of model with simple materials:
1. Exported without collapsing after mesh smooth. Low or med poly mesh which you can see in preview images, good if you need to edit model.
2. Exported after appllying mesh smooth. Just import, apply materials and render
.
.lwo, .xsi, .c4d format:
Rar archive contains model exported without collapsing after mesh smooth. Low or med poly mesh which you can see in preview images, good if you need to edit model.
Simple materials.
.
.fbx and .3ds format:
Rar archive contains model exported after appllying mesh smooth. Just import, apply materials and render.
.
.
Polycount:
without meshsmooth max,obj,lwo,xsi,c4d: 500 000 polygons
collapsed fbx,3ds,obj: 1 600 000 faces/800 000 polygons
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