- Rendered in Blender Cycles 2.78 - Lights & Cameras not included. - Preview Images were rendered with different lighting setups. - Object units in metric meters and to real-world scale (90.2 cm x 99.6 cm x 114 cm). - Both the cushion and the back of the chair are parented to the main part.
__GEOMETRY__ (QUADS ONLY)
- Subdivision Level 0 -
1.340 Polys 2.680 Tris 1.354 Verts
- Turbosmooth/Subdivision Modifier can be applied.
*.blend *.fbx *.obj (additional file included optimized for import into Unreal 4) *.3ds *.dae
- All file formats were tested by importing into different applications. - For *.fbx, *.obj, *.3ds and *.dae imports textures/materials may need reapplying.
__MATERIALS & TEXTURES__
The model uses 2 Materials:
Wood: Diffuse, Normal, Specular, Roughness - 3072 x 3072
Cushion: Diffuse, Normal, Specular, Roughness - 2560 x 2560