This model is suitable for use in broadcast, high-res film close-up, advertising, design visualization, same as for real-time game engines like Unreal or Unity.
Adapted for PBR Metallic and Specular workflow.
This model contains 1 geometry object.
Model created in real world size. Units used - centimeters Dimensions: 61.2cm x 2.5cm x 9.7cm
Modeled for Subdivision. 3ds Max model has TurboSmooth modifier applied.
Clean topology. No N-Gons.
Includes 3Ds Max Model setuped for V-Ray render. Includes 3Ds Max Model setuped for standart Scanline render. No third-party renderer or plug-ins needed. For V-Ray scene you will need V-Ray renderer. Previews rendered with V-Ray.