Feb 8, 2010
|Nice model, but the normal and displacement maps don't work in 3dsmax very well.|
Original Modo(.lxo) scene has the material and ligthing setup you see in the render previews. You might need to add displacement maps in your software manually if you use .obj or .fbx, since these formats might not carry all the shading information. In any case all the texture maps are included in each zip format files.