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NewTex Yacht 3D model

Mar 2, 2021
CheckMate Pro Certified
StemCell Certified
FORMATS
NATIVE
3ds Max 2018  |  V-Ray 4.3
Cinema 4D R18  |  Advanced Render
Cinema 4D R18  |  Arnold 5.3.1.1
Unity 5.4
Unreal 4.10
3ds Max 2018  |  Arnold 5.3.1.1
3ds Max 2015  |  mental ray
3ds Max 2015  |  V-Ray 3.2
Maya 2017  |  Arnold 5.3.1.1
Maya 2015  |  mental ray
Maya 2015  |  V-Ray 3.2
FBX Metallic v
FBX Specular v
OBJ
glTF 2.0
3D Model Specifications
244,930 Polygons
251,195 Vertices
Polygonal Quads/Tris Geometry
Textures
Materials
UV Mapped
non-overlapping Unwrapped UVs
Product ID: 1524441
400 Products
Since 2007
158
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NewTex 60m Luxury Yacht.
NewTex 60 meters length

PBR Textures 53 x 4096 x 4096 PNG images,
1 groundPlane texture 2048 x 2048 PNG image,
1 HDRI image for lighting 4000 x 2000 EXR image
1 groundPlane
1 ulysses_plane
Native format 3dsMax2018, V-Ray 4.3

Detail NewTex 60m
LENGTH        196.85ft /60m
BEAM        34.78ft /10.6m
DRAFT        9.51ft /2.9m
Measuring units are 'Metric' -'Meters', System units 'Centimeters'

Scene Totals:
Objects: 17,   Shapes: 0,   Cameras: 1   Lights: 2 b
Helpers: 1 Space Warps: 0 Total: 21

Mesh Totals:
Verts: 251195
Faces: 244930

Materials:

groundexplorer ( VRayMtl )
*groundOpacity_001.png

griffin_caustic ( VRayMtl )

anchors_Metallic_Material ( VRayMtl )
*anchors_Diffuse.png
*anchors_Specular.png
*anchors_Normal.png
*anchors_Glossiness.png

lights_Metallic_Material ( VRayMtl )
*navigator_light_Diffuse.png
*navigator_light_Specular.png
*navigator_light_Normal.png
*navigator_light_Glossiness.png

propeller_Metallic_Material ( VRayMtl )
*propeller_Diffuse.png
*propeller_Specular.png
*propeller_Normal.png
*propeller_Glossiness.png

tents_Dielectric_Material ( VRayMtl )
*tents_Diffuse.png
*tents_Specular.png
*tents_Normal.png
*tents_Glossiness.png

hull_Dielectric_Material ( VRayMtl )
*hull_Diffuse.png
*hull_Specular.png
*hull_Normal.png
*hull_Glossiness.png

bedings_Dielectric_Material ( VRayMtl )
*beding_Diffuse.png
*beding_Specular.png
*beding_Normal.png
*beding_Glossiness.png

furniture_Dielectric_Material ( VRayMtl )
*furniture_Diffuse.png
*furniture_Specular.png
*furniture_Normal.png
*furniture_Glossiness.png

stainless_steel_Metallic_Material ( VRayMtl )
*Stainless_Steel_Diffuse.png
*Stainless_Steel_Specular.png
*stainless_steel_Normal.png
*Stainless_Steel_Glossiness.png

antennas_Dielectric_Material ( VRayMtl )
*antenas_Diffuse.png
*antenas_Specular.png
*antenas_Normal.png
*antenas_Glossiness.png

rudder_shaft_Metallic_Material ( VRayMtl )
*rudder_shaft_Diffuse.png
*rudder_shaft_Specular.png
*rudder_shaft_Normal.png
*rudder_shaft_Glossiness.png

wood_Dielectric_Material ( VRayMtl )
*wood_Diffuse.png
*wood_Specular.png
*wood_Normal.png
*wood_Glossiness.png

pool_Dielectric_Material ( VRayMtl )
*pool_Diffuse.png
*pool_Specular.png
*pool_Normal.png
*pool_Glossiness.png

glass_windows_Refraction_Material ( VRayMtl )
*glass_windows_Diffuse.png
*glass_windows_Refraction.png
*glass_windows_Normal.png
*glass_windows_Glossiness.png


Other Maps:
*TS Studio 3 Point.hdr

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