Originally modelled in 3ds max 2015. Final images rendered with Corona Renderer 1.5 and Marmoset Toolbag 2 (PBR Roughness/Metallic texture test). This model for use in game engines (FBX) or architectural visualization(3ds max).
1) MAX2015 archive with Corona texture
Mesh: Square and triangular polygons- 19968, vertices- 22968 , open edges, no support edges for smoothing. Real world scale dimensions: 2258cm x 1368cm x 2648cm
UV spase: Overlapping unwrapped UVs for some symmetrical and identical objects. Individual UV spase for roof, side walls, front walls, windows and the remaining small objects.