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LowPoly Construction Workers Team Rigged 3D model

3D Model License: Standard    Upgrade License
FORMATS
NATIVE
3ds Max 2015  |  Default Scanline lightTrace
Unity 2018  |  Other
FBX 2014
Other Files
MainImage_Rend.zip
Previews
3D Model Specifications
950 Polygons
950 Vertices
Polygonal Quads/Tris Geometry
Textures
Materials
UV Mapped
Mixed Unwrapped UVs
Rigged
Product ID: 1453376
180 Products
Since 2005

Have questions? Chat with us now.

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Number of characters: 5
Lowpoly style construction workers. Originally created with 3ds Max 2015, easy to export and modify thanks to FBX format included.

FUN FACT: All characters share same unique texture of only 256x256 pixels.
FUN FACT 2: It's even the same texture used by this other awesome bundle of lowpoly people with Product ID: 1379814

Suitable for Low Poly concept designs, presentations, advertising animations, explaining videos, games and architectural visualizations.

|| CONCEPT & DESIGN ||

Four Males and one female in the popular and convenient LowPoly style, designed to represent construction workers with different body shapes, faces and outfits. These are original design and creation by the author based on its own knowledge and research.

|| SPECS ||

Each model have around 950 polygons average.

This model is not intended for mesh subdivision from its original concept but you can experiment for achieving new effects.

Units system is: 1 unit = 1 cm.
Characters are around 165cm to 185cm tall.

The material is standard with a diffuse color. Suitable for lit or unlit rendering. Try the unlit flat rendering, looks nice!

Each file contains a single character with its skeleton without any lights or cameras. The intention is to be ready and clean for import elsewhere.

|| TEXTURES ||

One unique texture for all!
Small PNG of 256x256 pixels.
Each polygon is mapped to a single texel color. Very easy to edit with pX Poly Paint scripted tool also included.

|| SETUP ||

Each model is a single Editable Poly mesh rigged with Skin modifier and Biped system.
When exporting as FBX use 'toExport' named selection set.
Tested for Unity 5 and Unity 2018 humanoid rig compatibility.

|| CUSTOMIZATION ||

Made to be customized. Each character preserve the Symmetry modifier and the Skin was applied without manual vertex edit, only envelop adjustments. So you can any time go down the stack and edit the mesh without trouble.

Purchase and Enjoy!
Any questions please contact via support.

PS: Remember, safety first! Do not remove the helmets! ;)
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