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Concept Revolver RVC718 Caliber 357 Magnum 3D model

$99
or
Royalty Free License
- Editorial Uses Allowed
Extended Uses May Need Clearances
The intellectual property depicted in this model, including the brand "smith and wesson", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Royalty Free License
- Editorial Uses Allowed
Extended Uses May Need Clearances
The intellectual property depicted in this model, including the brand "smith and wesson", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
Aug 1, 2018
CheckMate Pro Certified
Cinema 4D 19 Advanced Render
3D Studio
Collada 1,4
FBX 6(2010)
OBJ

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3D Model Specifications
Product ID:1311329
Published:
Geometry:Polygonal Quads only
Polygons:25,907
Vertices:25,921
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since June 2016
Currently sells 30 products
Achievements:
Product Rating
Unrated
Categories

Legal Notice: The intellectual property depicted in this model, including the brand "smith and wesson", is not affiliated with or endorsed by the original rights holders.

Description
3d model concept revolver caliber 357 magnum. Design of the author.

Created in Cinema 4D R19 and shown with Advanced Render.
Native The file is equally correctly opened in 19 and in the 18 version of Cinema 4D
Modeled for subdivision - only quads polygons.
Model is built to real-world scale. Used C4D scene units: centimeters. The size: Length 27 cm, Height 12 cm, Width 3.4 cm.
3d model consists of 33 objects.

SPEC:
polygons: 25907
points:   25921
Subdivision Surface Level 1:
polygons: 129535
points:   139563
Subdivision Surface Level 2:
polygons: 440419
points: 440447

Textures:
The scene has 4 materials, 20 texture resolution (4096x4096) in format JPEG (.jpg)., Included HDRI map.

Other formats exported as base mesh:
3DS
OBJ
FBX (6(2010))
DAE (COLLADA 1,4)

In 3DS format model converted to polygons at subdivision level 1. Triangulated. Names are shortened.
To other multi formats, you need to apply the subdivision modifier after importing it into your 3d editor.
And in all cases, to obtain an image of a shiny metal, the scene must have a source of environment HDRI map.
For correct display of textures, Subdivision Surface needs to be switched to Boundary or Edge mode.

Abbreviations of names of textures:
Color - Color, Color reflection
Difus - Diffusion, Color
Refl - Reflection, Color reflection
Roug - Roughness
Bump - Bump, Displacement
Norm - Normal
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