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Main characteristics: - Originally created with 3ds Max 2016 - One .max file with Renderer: Default (Scanline) - Total 8615 objects in the scene - Unit system is set to metric. Real-world scale - All textures are square - 535 textures, which vary in resolution from 1024x1024 px to 8096x8096 px - All materials are merged into one Multi/Sub-Object, and employs 705 - All objects are made by Smoothing Groups - Model tested in Unity - Textures imposed on the chips and charge completely redrawn with real photos - File size . max 217 MB; .fbx 120 MB