Photorealistic 3D model of common cutlery dessert spoon. The model is completely UV-mapped and smoothable, made with 3ds Max 2011 and V-Ray 2.40.
Features: * Model was made with clean topology based on loops and quads. * Support edges are provided to retain model's shape after subdivision. * Model provides level of details enough for close-up renders. * Objects, groups, materials, textures in a scene have unique and meaningful names. * Model has real world scale (system units - centimeters). * Base of the models is at the World Origin (0,0) just above the grid. * Model provides clean non-overlapping UVs. * Two *.max files are provided: with V-Ray materials and Standard materials. * Along with model only file, .max scene is provided which includes cameras and lighting setup used to render preview images and turnarounds. * The model is completely ready for visualization. * Each mesh is put in a separate file. * The exchange formats were delivered with 3 levels of mesh subdivision: 0, 1 and 2 * Product previews were rendered in 3DS Max with V-Ray renderer using mesh subdivision level 2.
The following formats are included in the pack: * max (Autodesk 3ds Max 2011, V-Ray renderer) * max (Autodesk 3ds Max 2011, Scanline renderer) * ma (Autodesk Maya 2011 (ASCII), Maya Software renderer) * mb (Autodesk Maya 2011 (Binary), Maya Software renderer) * c4d (Maxon Cinema 4D R13, default renderer) * fbx (Autodesk FBX version 2013.3) * obj (Wavefront Technologies) * 3ds (3D Studio) * png (Preview images) * pdf (User Guide)
FBX, OBJ and 3DS were exported straight from Autodesk 3ds Max.
Polygon count: 590 vertices, 588 quads, no tris or ngons.
Model dimensions: W=3,8cm, L=17,0cm, H=2,2cm
Materials: YES, procedural UVW mapping: YES, non-overlapping Textures: NO
Other cutlery pieces of this series may be found by keywords: common cutlery vkstudio