Every model is rigged in every format. The file includes the control mesh ready to subdivice with Catmull-Clark subdivisions to the subdivisions you need.
Fully rigged with bones and skin system (in every format except for 3ds and obj due to own limitations of the format).
Also includes very high (diffuse, bump and opacity up to 4096x4096) resolution textures (included in the 'Acompanying files' section to minimize files size. Perfect for extreme close-up. All textures are included and mapped in every format. The 3ds max version contains also shaders for vray and standard materials scenes and rendering settings that created the images shown above.
These models have been converted from 3ds max to other formats using some format exporter and convertion tools. Every model has been checked with the appropriate software to check if the animation and rigging runs perfectly.
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