Medieval clock tower - cathedral.
The building was modelled with accent on the tower clock.
The main tower is more detailed and is optimised for good upward-oriented shots.
The main building is less detailed - generic background, or just the base for the main tower.
The model uses 1 texture.
All other details are polygonal.
Previews were rendered in MAX9, FinalRender renderer, GI setup, FR-Dirt material.
Product was originally modelled in MAX.
Product includes 2 MAX setups:
MAX9.FinalRender renderer and FinalShaders
MAX9.Scanline renderer and Raytrace materials
All other formats were exported, tested and adjusted in respective software.
All objects are properly grouped and named in all formats.
All materials are properly arranged and named in all formats.
Proper UV mapping is retained in all formats.