A model of a Cisco network switch. The model is high polygon count and is modeled using clean subdivision surfaces. The model was created in Modo and the Modo file contains the information to render the images as seen in the preview files. All other file types are textured and have basic materials, but are not set up for rendering. Files are available in Modo, Lightwave, Max, FBX, and OBJ formats.
The model was modeled using subdivision surfaces and if the OBJ file is used the subdivision surfaces will need to be smoothed in the destination software package.
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