Knife Karambit based Spliter Cell Blacklist game. Polygonal modeling with use of Subdivision Surface. Modeled in CINEMA 4D R16, but fully compatible with the R17 version (already tested and rendered in it) Preview images are made of renders in R17. The project contains the cameras in these locations but you are free to put whatever you want. Accompany the file all used textures, including HDRI image used in the sky.