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Ciabatta

FORMATS
NATIVE
Cinema 4D  |  Advanced Render
Cinema 4D R16  |  VRAYforC4D 1.9
FBX 2014
OBJ
Other
3D Model Specifications
742 Polygons
744 Vertices
Polygonal Quads/Tris Geometry
Textures
Materials
UV Mapped
non-overlapping Unwrapped UVs
Product ID: 898899
22 Products
Since 2003
2
5

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General:
This model of a Ciabatta bread is suitable for use in broadcast, high-res closeups, advertising, visualization. The Model is a 3D Scan of a real bread and contains a lot of photoreal Detail. The Scan was edited in Zbrush and shaded/rendered In Vray for CINEMA 4D. But there is also a version for Advanced Render included. The VrayforC4D-Version is ready for Distributed Rendering using only Vray-Bitmap Shaders.

Geometry:
Basegeometry is 744 Vertices. A 2k Displacementmap contains all the highres details for Subpolydisplacement. The model is made of quads and tris only. No Ngons and optimized for smoothing or subpolydisplacement. UV-Map is uses most UV-Space. The Displacement-Map and Normal-Map was baked from a 5 Million Vertices-Mesh. There is two Versions of the Normalmap and Displacement-Map. Each baked on Subdivision-Level 1 and Subdivision-Level 4 (Total Subdivisions in Zbrush: 8)

The model is at real world scale. Dimensions: 20cm x 11cm x33cm

Maps:
The Maps are available in High resolutions 2048x2048. Additional Maps for low-res applications in 1024x1024 and 512x512.
Diffuse-map and Occlusion-map are jpg-Format at 8 bit. Displacment-Map is tiff-Format at 16 bit.

OBJ/FBX/DAE:
if you import the OBJ-File to any 3D-Application make sure the mesh is 11 Units high and the Displacement-Maximum is set to 0.757 Units
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