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Christmas Collection 02

3D Model License: Standard    Upgrade License
FORMATS
NATIVE
3ds Max 2008  |  Default Scanline
3ds Max 2010  |  Default Scanline
OBJ
3D Model Specifications
1 Polygons
1 Vertices
Polygonal Geometry
Textures
Materials
UV Mapped
Mixed Unwrapped UVs
Rigged
Product ID: 711834
186 Products
Since 2008

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Christmas Collection 02

This Product is a collection of 12 Products listed below,
combined for a lower price.

Product Name - Poly Counts - Product ID
_________________________________

Young Uncle Santa -          14,983 [711176]
Xmas Wreath -                   32211 [638039]
Two Snowmen -                7, 389 [638037]
Santa Hat Iconic -               2, 241 [638033]
Santa Toy Figure -             4, 107 [638027]
Reindeer Rudolf Figure -    2, 151 [638021]
Christmas Golden Bells -   8, 713 [638018]
Christmas Giftboxes -       7, 425 [638015]
Xmas Decoration Balls -    8, 145 [638012]
Xmas Tree -                      4, 983 [638010]
Candy Cane -                     1, 963 [638008]
Angel Icon Figure -             6, 681 [638007]

All Models are Designed to be an icon or statue or figure.

* Default Materials and Lights. (3ds max)
* No special plugin need to open or render the scenes.
* All materials are procedural, all colors and properties can be changed/tweaked.
* Turbosmooth can be turned on or off.

About: Young Uncle Santa (Rigged)
Modeled in 3ds Max 2010,
rendered with default scanline renderer.
Standard 3ds Max materials.

A non-rigged version is also available:
search for ID: 711123

Features:
- High quality polygonal model
- All Colors can be easily modified.
- Detailed enough for close-up renders. For high-res rendering!
- Model resolutions are optimized for polygon efficiency(in 3ds Max the turbosmooth function can be used to increase mesh resolution if necessary).
- No part-name confusion when importing several models into a scene.
- No cleaning up necessary, just drop your models into the scene and start Animating/rendering.
- No special plugin needed to open scene.
- Layers are made for Controls objects, Helpers and Bones,
for ease of scene management.

Merry Christmas,

Thank You,
Shank3d
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