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Chipboard Screw 5.0 x 50 model

$9
or
Royalty Free License
- All Extended Uses
Included Formats
Nov 17, 2018
CheckMate Pro Certified
Blender 2.79b Cycles Render rendererVersion
DXF
FBX 7.4 binary
OBJ
STL

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3D Model Specifications
Product ID:1342381
Published:
Geometry:Polygonal Quads/Tris
Polygons:2,574
Vertices:2,551
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since November 2017
Currently sells 32 products
Achievements:
Product Rating
Unrated
Description
|| Chipboard screw 5.0 x 50||

This is a model of a Chipboard screw 5.0 x 50.
    Originally created with Blender v2.79 b.


|| USAGE ||

    This model was designed for use as a real-time asset in a video game or simulation.
    This model is suitable for use in broadcast, high-res film close-up, advertising, design visualization, forensic presentation, etc.
    This model is an accurate representation of Chipboard screw 5.0 x 50 using a scale of 1unit = 1 centimetre.


|| SPECS ||

    This model contains 1 separate object.
    This model contains 2,574 polygons with Subsurf OFF.
    This model contains 163,936 polygons with Subsurf ON (set to 3 iterations.)
    This model contain 2,524 quads, 50 tris, and 0 ngons.
    Renderer is shown as Other . The other renderer used is Cycles render.


|| PRESENTATION IMAGES ||

    There are extra elements in the preview images that are not included in the file.
    No Photoshop or compositing used, Product is ready to render out-of-the-box. Lights and the signature images cameras are included in the file.
    Preview Images are rendered using the Cycles renderer. If you render this file using a different version of this renderer, you may not have the same results as you see on the thumbnails.


|| TEXTURES ||

    4096x4096 JPG Main object and detail areas.
    8192X8192 JPG HDRI.
    Multiple Texture Resolutions are included.

   
|| GENERAL ||

    Model is built to real-world scale.
    Units used: Centimetres. Model is 5 centimetres tall.
    Scene objects are organized by groups.
    No third-party renderer or plug-ins needed is REQUIRED in order to use this product.

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