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Chevrolet Aveo Sedan

Royalty Free License
- Editorial Uses Allowed
Extended Uses May Need Clearances
The intellectual property depicted in this model, including the brand "gm", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
Dec 19, 2011
CheckMate Lite Certified
3ds Max 7.0 Default Scanline
Lightwave 9.3 Default Scanline
Softimage 7.5 Default Scanline
Cinema 4D 9.6 Default Scanline
Maya 7.0 Default Scanline
3ds Max 7.0 Brazil 2.1
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3D Model Specifications
Product ID:554595
Geometry:Polygonal Ngons used
UV Mapped:Yes
Unwrapped UVs:No
TurboSquid Member Since October 2005
Currently sells 335 products
Product Rating
7 Ratings Submitted
Jun 12, 2006
Mar 21, 2007
Neither the high-res nor the low-res model have all four wheels. Only the driver side front tire-wheel-brake is there. Other than that the file looks good.

Legal Notice: The intellectual property depicted in this model, including the brand "gm", is not affiliated with or endorsed by the original rights holders.

High detailed 3d model of Chevy Aveo 4-Door Sedan with interior.

Main features:

   - Two .max files with Brazil and Standard 3ds Max materials
   - MeshSmooth is still in the history for .max format (MeshSmooth level 1 is set by default)
   - Separate objects like body, wheels and doors. All objects are intelligently named
   - Doors can be opened
   - All textures and materials are included and assigned
   - Previews rendered in 3ds Max 7.0 with Brazil R/S using MeshSmooth iteration level 1 for all objects (except wireframe previews, no MeshSmooth used)

Special notes:

   - .obj format is recommended for import in other 3d software. If your software doesn't support .obj format, please use .3ds format; .obj format was exported from 3ds Max. The geometry for .obj format is set to quads
   - .max files can be loaded in 3ds Max 7.0 or higher. In order to use Brazil rendering setups and materials, Brazil R/S 2.0 or higher is required


   - .max format:
       • no MeshSmooth: 34,051 faces and 39,986 vertices
       • MeshSmooth level 1: 131,288 faces and 143,770 vertices
       • MeshSmooth level 2: 524,748 faces and 549,624 vertices

   - .c4d, .lwo, .scn, .mb and .obj formats:
       • low: 34,840 faces and 39,913 vertices
       • medium: 131,288 faces and 143,654 vertices
       • high: 524,748 faces and 549,502 vertices

   - .3ds format:
       • low: 66,034 faces and 39,898 vertices
       • medium: 261,990 faces and 144,929 vertices
       • high: 1,049,302 faces and 554,992 vertices
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