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Chevrolet Corvette Stingray convertible

$89
GM License
- Official Licensed Product

General Motors has specified allowed uses for this content, including editorial and non-commerical use. Each requested use will be reviewed on a case-by-case basis, and approved or denied at GM's sole discretion.

Included Formats
3ds Max 2010 V-Ray Mental Ray
Cinema 4D Default Scanline
Lightwave 6 Default Scanline
Softimage 3,5 Default Scanline
3D Studio
FBX
OBJ
Other textures

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3D Model Specifications
Product ID:735456
Published:
Geometry:Polygonal
Polygons:430,000
Vertices:430,000
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:Mixed
Artist
TurboSquid Member Since September 2004
Currently sells 380 products
Achievements:
Product Rating
1 Rating Submitted
Description
- detailed exterior and interior
- every object has material name, you can easily change or apply materials
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.max format:
Rar archive contains three scenes
1. 3ds max 2010 with vray materials, which you can see in preview images studio renders. Carpaint colour can be different.
2. 3ds max 2010 with mental ray materials, which you can see in preview images outdoor renders. Carpaint colour can be different.
3. 3ds max 2010 with simple standard materials scanline
Just put into your scene and render!
In each scene model is provided with mesh smooth modifier on stack on objects that need it. Mesh smooth is set 1 or 2 for renders. Exterior, interior and wheels are in different layers.
Doors are linked to dummy so you can easily open them.
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.obj format:
Rar archive contains two versions of model with simple materials:
1. Exported without collapsing after mesh smooth. Low or med poly mesh which you can see in preview images, good if you need to edit model.
2. Exported after appllying mesh smooth. Just import, apply materials and render
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.lwo, .xsi, .c4d format:
Rar archive contains model exported without collapsing after mesh smooth. Low or med poly mesh which you can see in preview images, good if you need to edit model.
Simple materials.
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.fbx and .3ds format:
Rar archive contains model exported after appllying mesh smooth. Just import, apply materials and render.
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Polycount:
without meshsmooth max,obj,lwo,xsi,c4d: 430 000 polygons
collapsed fbx,3ds,obj: 1 600 000 faces/1 000 000 polygons
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