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Chevrolet Camaro (1967) 3D

FORMATS
NATIVE
3ds Max 2012  |  Default Scanline
Blender 2.79  |  Cycles Render
Cinema 4D R16  |  Default Scanline
Lightwave 11.6.2  |  Default Scanline
Maya 2011  |  Default Scanline
SketchUp 8
3D Studio
FBX
OBJ
3D Model Specifications
121,000 Polygons
132,000 Vertices
Polygonal Geometry
Textures
Materials
Product ID: 1383413
233 Products
Since 2010

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* Features:
- Highly detailed exterior and basic interior.
- Model is settled to 0,0,0 xyz axis.
- Mental Ray materials and standart materials are included in max rar file.
- Real world scaled.(Units in milimeters)
- Textures included.(C:\MCT\Chevrolet) Place textures folder in that directory
- Suitable for animations and architectural visualizations.
- Wheels grouped seperately.
- All parts of car and materials named properly so you can easily find which material
   is for which part of the car.
- Body color can be changed.Model color can be different from preview images.
- No modifier collapsed (such as meshsmooth) so you can easily set level of detail.
- Environment shown on preview renders is not included. Only the model file.
- No advanced texturing skill required to modify texturing. Plain and simple texturing.


                
- Meshsmooth Iteration Level 1
        Polygon count   : 168840
        Vertex count    : 181923
                
                ---------Two 3DS Files--------
- One with high poly and one with low poly (Without Meshsmooth)
        Highpoly polygon and vertex count : 341257 - 232724
        Lowpoly polygon and vertex count : 244717 - 171461

                ---------Two FBX Files--------
- .One with high poly and one with low poly (Without Meshsmooth)
        Highpoly polygon and vertex count : 245015 - 181923
        Lowpoly polygon and vertex count : 196781 - 131928

                ---------Two OBJ Files--------
- .One with high poly and one with low poly (Without Meshsmooth)
        Highpoly polygon and vertex count : 168603 - 181441
        Lowpoly polygon and vertex count : 120361 - 131438




                


ATTENTION !!!

Only max files contains mental ray and standart materials.FBX,Maya and 3DS format comes with default materials applied.
Obj format has only gray material.Blender,lightwave, Sketchup and Cinema4D has seperated materials assigned.
All file formats includes textures.
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