Great quality very realistic hipoly 3d model of Chevrolet Camaro ZL1 2017 with textures and with mid-detailed interior.
Turbosmooth modifier can be applied on most of car's objects if you need to get higher polycount.
The model presented in a large variety of different formats optimized for different applications (OBJs formats are Maya/Rhino/Cinema4D/Lightwave3D/Blender-optimized) and matches almost all applications. Geometry contains only quad-polygons. Every geometry part is grouped according to it's materials. Geometry of a certain material has a color corresponding to this material so it is easier to select objects and groups. All of the lights are made with detailed geometry, not only with textures. All render settings and HDR are included inside the 3ds max file. Easy To change colors for materials. The summary polycount includes polycount of wheels. Approximate 4-wheel polycount in all models is 75 000 - 100 000
All car gauges are presented with no geometry, but with texture only.
All materials are in the slate material editor. All car materials are included even if they are not used in this particular car. The scene contains 2 (or sometimes more) default carpaint materials.
The model is ready for 4K CloseUps and VR renders.
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