Hi, thanks for stopping by! This 3d model of Chevrolet Camaro is created in 3ds Max based on the real-world scale, and rendered using Vray. Models are QUAD ONLY, and details of the car can be further enhanced using turbosmooth modifier.
The images you see here are rendered with uncollapsed turbosmooth modifier iteration 2 (except car wireframe; no turbosmooth at all) and very minor post-processing effect applied. The fully textured, detailed background scene, with all lightings, materials, and background setup is also INCLUDED.
- High quality polygonal model, correctly scaled for an accurate representation of the original object (length 4840 mm, width 1920 mm, height 1380 mm). - Created in 3ds Max 2014. FBX and Obj files included. Require Vray ver 3.40.01 - Perfectly quad, no Tris/N-gons - All objects are named and organised properly. - All textures are named and organised properly. - All materials are named and organised properly. - Non-overlapping UVs for easy texturing. - Preview images, rendered with the highest quality setting (Brute Force), are also included. - Post-process Photoshop PSD file included - Suitable for visualisation, close shots, animation, films and print project.
- No Turbosmooth: 376571 polys, 436226 vertices - Turbosmooth 1: 3012056 polys, 1616409 vertices - Turbosmooth 2: 12048032 polys, 6235769 vertices - Turbosmooth can be used on car model only - Files come with no turbosmooth modifier apllied
....::: RENDERING TIME :::....
- Full Texture Render: around 20 hours 15 mins - Wireframe Render: around 17 hours 35 mins - Render are done on Intel Xeon X5660 2.8Ghz (24 cores)