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Hello. I would present to you 3d model of legendary '92-98 Chevrolet C/K Pickup with sportside bed. Model was create in 3ds Studio Max 2010 and convert to 3ds. Materials is combination of vray & standart materials and joins to multimaterial. 3d model consist of midpoly model divided by body, doors, bonnet, tailgate and wheels. Model does not include any backgrounds or scenes used in preview images. Here are 2 ZIP-archives. First archive includ *.3ds file with diffuse and displasment (bump) textures. Second archive includ original *2010.max file and same diffuse and displasment (bump) textures. All parts of car links to 'body'. Doors, bonet and tailgate also link to body and they realistic open if you choose rotation by local.
Real world size (system units - mm).
Model consists of (vertices/faces): Body: 28950/30924 DoorFL: 2312/2328 DoorFR: 2158/ 2198 Wheel: 1098/988 x4 Tailgate: 393/378 Bonnet: 784/750
Textures used: Lakerem.jpg - for imitation reflection; headlampPFL.jpg - bump map of lights; InteriorNew.jpg - diffuse maps of instrumental panel, heating and radio control, and other switchers. nteriorNewMask.jpg - mask for diffuse maps of instrumental panel, heating and radio control, and other switchers. nteriorNewBump.jpg - bump maps of instrumental panel, heating and radio control, and other switchers. Motor.jpg - diffuse map of motor; Seats2.jpg - bump map of seats; tyre.jpg - bump map of tyre;