Highly detailed version of the Chesterfield couch modeled in realistic sizes (cm) and proportions. All leather parts are unwrapped in a non overlapping fashion, the wooden parts use box or cylindrical mapping techniques. All geometry is made from quads and comes complete with textures and shaders for both Vray and Maxwell. An OBJ and MXS file version is furthermore provided as well.
Texturesizes: 4096*4096 for the leather backrest containing diffuse, bump, reflection, glossiness and normal maps.
3072*3072 for the pillows containing diffuse, bump, reflection and glossiness maps.
3072*3072 for the wooden parts containing diffuse, glossiness and blend maps.
All preview images are rendered with Vray 1.5 if not stated otherwise on the image. Note: The model comes in subdivision level 0, it was raised to a level of 1 on all parts for the preview images. The preview images were rendered using default linear multiply color mapping, no postwork was done to any of the images. Important for Vray users: 3dsmax was set to use a linear workflow with a gamma setting of 2.0 in the preferences.
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