Character is the perfect solution for your game or in a mob-style casual design. Using high polygonal model as a basis, you can modify or change the character of your project on the unreal edition or unity. The model is ready for animation
The character has a Hipoly model for subdivision in zbrush additionally there lowpoly model with textures 4096x4096 and the number of triangles of 20 000
Areas of use You have the right to use the model for personal projects. Changing and modifying the model. Use hipoly model for 3D printing personal purposes. The character perfectly suited for working of the gameplay in your Projects. He also is the basis for the future hero of your game or video clips.
Attention! - Before using model for shader PBR it wants to create textures from base complitly map. Or create news from hipoly.