Virtual Character - Jessica Rigged high detail female character with muscle and fat simulation.
Originally created with 3ds Max 2014 using the MentalRay renderer, also contains 3dsMax 2013,2012,2011 versions plus the FBX and OBJ files.
This model is suitable for use in advertising, design visualisation,forensic presentation, film, game cut scenes, etc.
==FEATURES== - No plugin used. - Rigged with skin and biped plus extra muscle bones. - Originally designed muscle and fat real-time simulation system. 25 muscles all over the body will be auto-deformed when you animate the Biped bones. The fat(Breat,Hip,Belly) & hairs will be simulated physically and realistically. Everything happen in real-time, No plugin/keyframe/pre-calculation needed. You only need to drag a few sliders to set the softness and gravity values. - Blended Facial morph controls. You can control the Facial with a very friendly panel, The control panel will follow the face of the character, but the panel itself won’t be rendered. You can unlink the panel and move it to anywhere you want. - Two hair colours, blonde and brown. You can easily create your own colour by modify the PSD texture file. - Two different iris textures, gray and green. - Two bikini colours, red and black. - Two pantyhose colours, skin colour and black. - Two stocking colours, white and black - Realistic SSS (Sub Surface Scattering) skin shaders. - Works well with MoCap data (minimal cleanup). - All ambient occlusion are controlled by a MentalRay material. - Animateable private parts, You can easily animate them with a very friendly panel.
- Contains 10 seperate models, 79 Morph Targets. - Total (not including Morph Targets),Polys 45521,Verts 24942 (Subdivision Level 0)
- All preview images are rendered with Mentalray - No compositing used, Product is ready to render as previews, Lights and cameras included in file.
- 32 textures, All textures are in .jpg/.png format. - 4096x4096 for main body and clothes. - 1024x2048 for stockings and pantyhose, lower for rest. - All body textures are hand painted. - 918MB PSD files with layers of all textures included.
- Model is built to real world scale. Character height is 1.645m. - Units used: Meter/ 1unit=1cm. - Scene objects are organized by layers/Groups. - All objects individually named and in appropriate layers. - All mesh objects are editable poly with modifier stack intact.
==ADDITIONAL NOTES== - Pose files (.bip) included. - Ztool for body and clothes included. - A PDF UserManual included.