Digital Graficz is pleased to showcase our latest character model Punk Girl, a ready to animate, real-world scale model developed using BLENDER 2.79b.
|| Usage ||
The model is suitable for use in advertising, design visualization, film, game cut scenes, etc.
|| Features ||
Hand Painted High Resolution textures for different body parts that seamlessly integrates with each other. Character Torso Textures, Shoes and Shorts have both Diffuse and Normal Maps integrated into the Shader Set Up. The Shader Set up is a Basic one and can be expanded as per user's requirement. We had deliberately kept the Shader Setup simple, since in our experience many Beginner and Intermediate users find it hard to edit complex Shader Node System of Blender and are unable to edit them as per their requirement. Fully Rigged using Customized Control Shapes for easy manipulation of the character model. Blender Hair Systems used for Scalp, Eyebrows and Eye Lashes. Both Eyebrow and Eye Lashes Hair Systems are integrated with the Facial Rig of the Character. Basic Shape Keys for Eyes, Brows, Cheeks, Nose and Phenomes that can be combined to create various Facial Expressions. Two TShirt Textures, one a Solid Color TShirt texture and another one a Netted TShirt texture.
|| Specifications ||
Model is build to Real World Scale. All textures are in JPG / PNG Format. 2048 x 2048 Diffuse / Bump Texture Maps for Arms, Legs, Torso, Head Parts. 1536 x 1536 Diffuse / Bump Texture Maps for Rest of the Parts. Scene Objects are Organized into Layers and Groups. All Objects are properly named and organized. All Mesh Objects have their Modifier Stack Intact. In all there a 26 Mesh Objects. Polygon Count before using Sub-Division Modifier is 57763 and Vertex Count is 115414. Polygon Count after using Sub-Division Modifier is 222642 and Vertex Count is 445284.