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Central Nervous System with Skeleton Female

$299
or
FORMATS
NATIVE
Maya 2018
Arnold
3ds Max 2018
3ds Max 2016
OBJ
FBX
3D Model Specifications
667,815 Polygons
516,439 Vertices
Polygonal Quads/Tris Geometry
Textures
Materials
UV Mapped
Mixed Unwrapped UVs
Product ID: 957243
321 Products
Since 2009

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Central Nervous System with Skeleton Female (Maya / 3DSMax)

==FEATURES==
-Central Nervous System including Detailed Brain
-X-Ray Shader for the Skin (Ready to render exactly as shown)
-Each bone is select-able and named / grouped properly for easy organization
-Real World Scale (5 feet 10 inches)
-Clean edge-loop based topology
-Light set up ready to Render

==BRAIN DETAILS==
Brain includes the following:
asymmetrical Cerebrum, Anterior_Commissure, Pauamen, Caudate Nucleus, Thalamus, Ventricular System of the Brain, Corpus Callosum, Hippocampus, Amygdaloid, Olfactory, Indusium Griseum, Cerebellum, Pons, Substantia Nigra, Subthalamic Nucleus, Medulla Oblongata, Medullary Pyramid, Gracile Tubercle, Cuneate_Tubercle, Brain Stem and Optic Nerves.

==TEXTURES==
Skin_Female_Displacement.tif (4096x4096) 32 MB
Arm_Displacement.tif (4096x4096) 32MB
Arm_Color.tif (4096x4096) 48MB
ImageBasedLighting.hdr (2048x1024) 6.41MB
Madible_Color.tif (1024x1024) 3MB
Mandible_Displacement.tif (2048x2048) 8MB
Leg_Color.tif (4096x4096) 48MB
Leg_Displacement.tif (4096x4096) 32MB
Pelvis_Color.tif (4096x4096) 48MB
Pelvis_Displacement.tif (4096x4096) 32MB
Ribs_Color.tif (8192x8192) 213MB
Skeleton_Torso_Color.tif (8192x8192) 268MB
Skeleton_Torso_Displacement.tif (8192x8192) 128MB
Skull_Color.tif (4096x4096) 71.8MB
Skull_Displacement.tif (8192x8192) 128MB
Maxilary_Teeth_Color_Color.tif (2048x2048) 12MB
Maxilary_Teeth_Displacement.tif (2048x2048) 8MB
Mandibular_Teeth_Color.tif (2048x2048) 12MB
Mandibular_Teeth_Displacement.tif (2048x2048) 8MB
Brain_Color.tif (4096x4096) 48MB
Brain_Displacement (4096x4096) 32MB
EyeIris_Color (2048x2048) 1.85MB
EyeSclera_Color (2048x2048) 12MB

==ADDITIONAL FILES==
An OBJ file has been added to increase compatibility. Please note that the OBJ contains the entire model (hierarchy free) with all Color Maps assigned and a .mtl file. Advanced xRay shaders, control rigs, and displacement maps are not supported. On Combo packs, there will be 2 separate OBJ files, one for each character.

An FBX file has been added to increase compatibility. Please note that the FBX contains the entire model (with hyerarchy and layers in tack) with all Color Maps assigned. Advanced xRay shaders, control rigs, and displacement maps may not supported by all software.
On Combo packs, there will be 2 separate FBX files, one for each character.
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