- the scene is prepared for V-Ray - the scene uses Linear Workflow - all maps are included - all previews are renderoutputs - the scene is modelled in [cm] - polies in viewport: 46448 - polies for rendering: 2917232 - the main preivew image has photoshop work done
- the stack of the cave is still available. - use the Turbosmooth iterations to define the polycount; for performance keep the viewport iteration low - all objects are named and organized with layers
- all maps are included - use asset tracking to point to the maps folder - all materials are named
- the scene uses a V-Ray sun with V-Ray sky and a V-Ray camera - the scene is set up for LWF - you can open the scene and render to receive the very same result as shown in the preview images. - the caustics are fake using a projector map
- 3dsmax 2013
>>> please check out my catalogue for more landscape models >>> the desert is also available without the trees! >>> if you like my models I would kindly ask you to rate it >>> this is a computer generated 3d model - it is not a real life object.