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Cat (2) (B&W) (RIG) (FUR) 3D model

3D Model License: Standard    Upgrade License
Jul 24, 2018
CheckMate Pro Certified
FORMATS
NATIVE
Maya 2017  |  Arnold
FBX
3D Model Specifications
14,290 Polygons
14,406 Vertices
Polygonal Quads only Geometry
Textures
Materials
UV Mapped
non-overlapping Unwrapped UVs
Rigged
Product ID: 1305316
436 Products
Since 2005
317
54

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High Detailed Photorealistic Cat; FULLY RIGGED, UVunwrapped and smoothable, made with Maya. Shave and a haircut for hair.

This model has a clean geometry based on loops and 'only' quads. It is FULLY RIGGED and comes with Maya settings for Arnold renderer.
(Ready to render exactly as you see above)

- eyes, corneas, gum/teeth and tongue are modeled separately.

The model is provided in the default RIG pose (rigged) and the signature/preview poses (not-rigged) laid and sit down, in separate maya files.

--------------------

--14 High resolution textures (main color maps are .bmp):

-colorBW.bmp (4096x4096)
-bumpBW.jpg (4096x4096)
-specular.jpg (4096x4096)
-displacement.tif (4096x4096)
-eyeColor.tga (1024x1024)
-eyeSpecular.jpg (1024x1024)
-eyeBump.jpg (1024x1024)
-mouthColor.bmp (2048x2048)
-mouthSpecular.jpg (2048x2048)
-mouthDisplacement.tif (2048x2048)
-furClumps.jpg (4096x4096)
-furThick.jpg (4096x4096)
-furDensity.jpg (4096x4096)
-HDR.hdr (3200x1600)

-----------------------

Measurement units: centimeters

-------------------------

Formats included:

-Maya 2017-

CatB&WRIGMaya2017Shave96v5.ma - default RIG (maya 2017 ascii)
CatSignaturePoseB&WMaya2017Shave96v5.ma- signature/preview pose/NOT-rigged - laid down (maya 2017 ascii)
CatB&WSitMaya2017Shave96v5e.ma- preview pose/NOT-rigged - sit down (maya 2017 ascii)

hairCurvesExportedMaya2017.ma - hair curves (nurbs) converted from shave and a haircut hair primitives (maya 2017 ascii)

-Fbx-

hairCurvesExported.fbx - hair curves (nurbs) converted from shave and a haircut hair primitives.

----------------------

Mesh resolution - Polycount (quads):

Cat main mesh: 6502

eyeballs/corneas: 1024
gum-teeth: 6192
tongue: 572

background plane: 100

***********************
RIG NOTES (pdf included)

The rig is completely flexible and has smart Ctrls, for good deformations.
Below are some features of the rig:

Right Click Menu
Mirror pose for selected Ctrl
Space Switching
IKFK Controller
Auto Clavicle
Global Scale
Stretch Arm/Leg
Elbow/Knee Pin
Bendy Arm/Leg
FootRoll with options IK+FK Spine with smart Controller
Squeeze+Squash Spine
Colored Ctrls.
And more..
----------------------

SHAVE AND A HAIRCUT NOTE:
You would need Shave and A Haircut for Maya 2017 (*/**) in order to render the hair, otherwise you would be able to render only the main mesh
For an even better render quality you can increase the hair primitives count up to your machine memory limit (The actual renders have been made on a machine based on a single I7 cpu with 16 gigs of ram - about 5 minutes for a 1480x800 frame)
--6 different hair systems for a total of about 5 mil. hairs.

Included: Exported hair curves created by hair primitives (FBX and Maya 2017 ascii) so you can use them as guides if you' re using a different Fur/Hair plugin.

* The actual grooming created with Shave release 9.6v5
** Please always use an updated Shave and a haircut release to avoid issues.

ARNOLD RENDERER NOTE:

* The actual rendering settings (AA=5) are for a medium quality output (preview images shown above). To get better quality images you can increase the Arnold settings up to your machine limit.
** Arnold release used:
-MtoA 3.0.0.2
-Arnold core 5.1.0.1

OTHER NOTES:

-The model is provided in the standard RIG pose.
-The signature preview poses are included in a separate maya files.

***********************

NO POSTWORK ON THESE RENDERS (ARNOLD)
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