|Unwrapped UVs:||Yes, non-overlapping|
Hair density (2048x2048)
Hair clump (2048x2048)
This pack includes all the following formats:
(3ds Max 2016)
The 3ds Max 2016 formats are ready to render exactly as you see above with VRay and A Haircut settings.
The 3ds Max 2016 formats are set with the '3' button for the geometry approximation preview and render.
3ds Max 2016 format polycount (quads):
Hair guides converted to curves so you can use them as guides for different hair plugin.
The Fur is made with Shave and A Haircut for 3ds Max 2016 so you would need that software to render the fur out.
The actual rendering time is about 6 minutes for an HD rendering 1200x1200 frame (rendered on a system based on a single Pentium quad-core with 8 gigs ram)
Total of 400k hair primitives, For an even better render quality you can increase the hair primitives count up to your machine memory limit
The Shave and Haircut Fur is included in each 3ds Max 2016 format (ma/mb).