*********************** RIG NOTES and ANIMATION (pdf included)
The rig is completely flexible and has smart Ctrls, for good deformations. Below are some features of the rig:
Right Click Menu Mirror pose for selected Ctrl Space Switching IKFK Controller Auto Clavicle Global Scale Stretch Arm/Leg Elbow/Knee Pin Bendy Arm/Leg FootRoll with options IK+FK Spine with smart Controller Squeeze+Squash Spine Colored Ctrls. And more..
4 fully editable animation sets have been included in maya 2018 ASCII (referenced to the main rig) to make them easier to use and edit:
WalkRefB.ma - walk animation file - 24 frames (loop) RunRefB.ma - run animation file - 9 frames (loop) WalkSniffRefB.ma - walk+sniff animation file - 98 frames (loop) WalkProgressiveRefB.ma - walk progressive animation file - 296 frames *check out the animations in the image preview section (360) and/or downloadable preview videos
SHAVE AND A HAIRCUT NOTE: You would need Shave and A Haircut for Maya 2018 (*/**) in order to render the hair, otherwise you would be able to render only the main mesh For an even better render quality you can increase the hair primitives count up to your machine memory limit (The actual renders have been made on a machine based on a single I7 cpu with 16 gigs of ram - about 5 minutes for a 1480x800 frame) --6 different hair systems for a total of about 5 mil. hairs.