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Viscontea Pedant Lamp

$15
or
Royalty Free License
- Editorial Uses Allowed
Extended Uses May Need Clearances
The intellectual property depicted in this model, including the brands "pier giacomo castiglioni" and "achille castiglioni", is not affiliated with or endorsed by the original rights holders. Editorial uses of this product are allowed, but other uses (such as within computer games) may require legal clearances from third party intellectual property owners. Learn more.
Included Formats
3ds Max 9 V-Ray 1.5RC3
3ds Max 9 Default Scanline
3D Studio
FBX
OBJ

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3D Model Specifications
Product ID:747753
Published:
Geometry:Polygonal Quads/Tris
Polygons:13,028
Vertices:13,457
Textures:Yes
Materials:Yes
Rigged:No
Animated:No
UV Mapped:Yes
Unwrapped UVs:No
Artist
TurboSquid Member Since February 2009
Currently sells 571 products
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Product Rating
Unrated
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Legal Notice: The intellectual property depicted in this model, including the brands "pier giacomo castiglioni" and "achille castiglioni", is not affiliated with or endorsed by the original rights holders.

Description
FOR FILE CONVERSION ASK SUPPORT

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Design: Achille & Pier Giacomo Castiglioni, 1960

An impressive and 'out of this world' design, Viscontea provides a warm glow and stylish appeal to any environment. The Viscontea cocoon lamp features a white, powder-coated metal frame which is then sprayed with a unique 'cocoon' resin to create the diffuser. It is then protected by a transparent finish. This technique and use of material was first popularized by George Nelson and his 'Bubble' lamps. Achille Castiglioni's imaginative forms and simplistic designs have made him one of the most influential figures in Italian design.

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~ Modeled and rendered with 3ds Max 9 / V-Ray, V-Ray scene requires V-Ray plugin, the Scanline scene requires no plugins.
~ 3ds Max 9 is the native file
~ High quality modelling that is detailed, excellent for closeups, and architectural visualization.
~ Model is scaled to real world.
~ Added 3ds Max 9 format with V-Ray materials, and with standard materials for Default Scanline Renderer.
~ There is no scene included, just the object only.
~ Materials are named logically.
~ Objects in the files are named logically.
~ Textures are named logically.
~ Texture size is 1200*1200 pixel / 72dpi.
~ 3ds Max files are with smooth (subdivision) level 2.
~ All other files where saved at 3 smooth levels.
~ The model has Quads and Tris only.
~ On smooth level 1&2 has quads only.

~ Smooth Level 0: Polys: 13028 (456 tris), Verts: 13457
~ Smooth Level 1: Polys: 51656, Verts: 52947
~ Smooth Level 2: Polys: 206624, Verts: 209183

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