|| PRODUCT DESCRIPTION || This is a model of a Cartoon Teeth Originally created with 3ds Max 2010 || USAGE || This model was designed for use as a real-time asset in a [videogame or simulation] This model is suitable for use in high-res film close-up, advertising, design visualization, etc. This model is an accurate representation of cartoon teeth using a scale of 1unit = 1 centimeter. || SPECS || This model contains 1616 polygons with TurboSmooth OFF. This model contains 51712 polygons with TurboSmooth ON (set to 2 iterations.) This model contains Standard materials only. || PRESENTATION IMAGES || All preview images are rendered with mental ray Renderer. Compatible with the Default Scanline Renderer. Product is ready to render out-of-the-box. LIghts and cameras are not included in the file. || TEXTURES || 2048x2048 JPG (1) Main object (diffuse) || GENERAL || Model is built to real-world scale Units used: Centimeters. Dimensions: (X: 7,8 cm , Y: 7,8 cm, Z: 7,4 cm) No third-party renderer or plug-ins needed. || ADDITIONAL NOTES || Tongue and jaw animation provided with 'morpher' modifier for 3DS Max version. Tongue and jaw animation provided with 'Blend Shaper' modifier for Maya version. OBJ file format exported as base mesh (not smoothed). There are 6 morph targets separate in ZIP file for OBJ format. You can use this model of cartoon teeth for your 3D character.