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Rigged Cartoon Talking Tree model

$99
or
Royalty Free License
- All Extended Uses
Included Formats
3ds Max 2015 mental ray
Unity 2018.4 Other
3ds Max 2015 Default Scanline
3ds Max 2015 V-Ray 3.5

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3D Model Specifications
Product ID:1426007
Published:
Geometry:Polygonal Quads only
Polygons:24,316
Vertices:24,366
Textures:Yes
Materials:Yes
Rigged:Yes
Animated:Yes
UV Mapped:Yes
Unwrapped UVs:Yes, non-overlapping
Artist
TurboSquid Member Since January 2005
Currently sells 178 products
Achievements:
Product Rating
Unrated
Description
All purpose off-line and real-time rendering 3D Cartoon Talking Tree (RIGGED)
Modeled with 3ds Max 2015 and textured with 3d-coat 4.8.
Suitable for general animation, kids content, illustration and real-time apps with PBR materials.

|| CONCEPT & DESIGN ||

Talking trees are found in many fantasy stories and mythology. This is an old but still strong talking tree full of wisdom and kindness.
*** This character is an original creation from the author based on its own creativity, knowledge and research . Any similarity with existing characters, or real persons, living or dead, is purely coincidental.***

|| SPECS ||

Composed by 5 separated objects: trunk, branches, bushes and right and left eye.
24884 quad-only polygons. (Doubled when seen as triangles on real-time)
.Max format uses TurboSmooth level 1 (97k polygons) for off-line rendering.
Model is rigged, and includes 26 morph targets.

|| TEXTURES & MATERIALS ||

Model materials and UVs are organized in 3 sets:
1-TreeWood (4096x4096 PNGs)
2-TreeEyes (1024x1024 PNGs)
3-BushLeaves (2048x2048 PNGs)

Eeach material (or UV set) includes the following maps:
(Some of them for your optional use)
- Normal map, Glossiness, Specular Color, metalness, Ambient Occlusion, Curvature,

|| GENERAL ||

Model is built to real-world scale
Units used: Centimeters. Model is about 715 centimeters tall. 1unit = 1cm.
Scene objects are organized by hierarchy linking and one layer that includes all objects.

|| SETUP ||
- The rig is made of Max bones and morph targets (blend shapes).
- There is a special feature on the branches and leaves with infinite wind animation which intensity can be controlled by a single slider.
- 4 shape controls are present to animate the main trunk and branches.
- For the face expressions there is 23 sliders to create any sort of expressions.
- The rig imports well on Unity as generic skeleton.
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