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Rigged Cartoon Talking Tree model

3D Model License: Standard    Upgrade License
3ds Max 2015  |  mental ray
Unity 2018.4  |  Other
3ds Max 2015  |  Default Scanline
3ds Max 2015  |  V-Ray 3.5
FBX 2014
3D Model Specifications
24,316 Polygons
24,366 Vertices
Polygonal Quads only Geometry
UV Mapped
non-overlapping Unwrapped UVs
Product ID: 1426007
178 Products
Since 2005

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All purpose off-line and real-time rendering 3D Cartoon Talking Tree (RIGGED)
Modeled with 3ds Max 2015 and textured with 3d-coat 4.8.
Suitable for general animation, kids content, illustration and real-time apps with PBR materials.


Talking trees are found in many fantasy stories and mythology. This is an old but still strong talking tree full of wisdom and kindness.
*** This character is an original creation from the author based on its own creativity, knowledge and research . Any similarity with existing characters, or real persons, living or dead, is purely coincidental.***

|| SPECS ||

Composed by 5 separated objects: trunk, branches, bushes and right and left eye.
24884 quad-only polygons. (Doubled when seen as triangles on real-time)
.Max format uses TurboSmooth level 1 (97k polygons) for off-line rendering.
Model is rigged, and includes 26 morph targets.


Model materials and UVs are organized in 3 sets:
1-TreeWood (4096x4096 PNGs)
2-TreeEyes (1024x1024 PNGs)
3-BushLeaves (2048x2048 PNGs)

Eeach material (or UV set) includes the following maps:
(Some of them for your optional use)
- Normal map, Glossiness, Specular Color, metalness, Ambient Occlusion, Curvature,


Model is built to real-world scale
Units used: Centimeters. Model is about 715 centimeters tall. 1unit = 1cm.
Scene objects are organized by hierarchy linking and one layer that includes all objects.

|| SETUP ||
- The rig is made of Max bones and morph targets (blend shapes).
- There is a special feature on the branches and leaves with infinite wind animation which intensity can be controlled by a single slider.
- 4 shape controls are present to animate the main trunk and branches.
- For the face expressions there is 23 sliders to create any sort of expressions.
- The rig imports well on Unity as generic skeleton.
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