- $10,000 in Legal Protection (Indemnification)
- $1,000,000 in Legal Protection (Indemnification)
- Waiver from injunctive relief
- Assignable model rights
- $250,000 in Legal Protection (Indemnification)
- Assignable model rights
5,315 Polygons
5,701 Vertices
Polygonal Quads only Geometry
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Textures
Materials
UV Mapped
non-overlapping Unwrapped UVs
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3D Cartoon Latin Woman Suitable for use in broadcast, animation shorts, advertising., HD renderings. ( Originally created with 3ds Max 2012 )
|| CONCEPT & DESIGN ||
Woman character with summer outfit for sunny weather with very small short jeans and tube top. Designed with cartoon style proportions, simplicity and attractive colors, a woman about 20-30 years old, tanned skin, or light brown. Intended to represent a young woman from Latin America or Caribbean. May be suitable also for any other cultures and regions, like Brazil, India, Philippines, Arab countries and more. This character is an original creation from the author based on its own knowledge and research (The author live in the middle of the Caribbean :D ). Any similarity with existing characters, or real persons, living or dead, is purely coincidental.
|| SPECS ||
This model contains 18 separate objects,
5,315 polygons with TurboSmooth OFF
42,520 triangles with TurboSmooth ON (set to 1 iterations. With TurboSmooth active, polygons count by triangles)
Standard materials only.
Rendered images with Default Scanline Renderer with advanced lighting Ray Trace active.
|| TEXTURES ||
4096x4096 JPG (3) - Body, Body_s, Hair_s
4096x4096 PNG (1) - Hair
2048x2048 JPG (3) - TubeTops, Shoes, Shorts
1024x1024 JPG (1) - Eyes
1024x1024 PNG (1) - EyeLashes
512x512 JPG (2) - Metal_r, Eyes_r
Handmade Editable Texture files (.PSD) are included), most features in .PSD document are shape objects can be easily re-sized if higher dimensions needed.
Layered TIFF format also included.
|| GENERAL ||
Units used: Centimeters. Model is 165cm tall.
Scene objects are organized by layers.
No third-party renderer or plug-ins needed
File formats other than 3ds Max exported as base mesh (non- subdivided)
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