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Cartoon Woman Sexy Latina

FORMATS
NATIVE
3ds Max 2012  |  Default Scanline
3ds Max 2009  |  Default Scanline
FBX 2013
OBJ
Other Files
latina.psd.zip
latina.TIFF.zip
latina_UVMappings.png.zip
3D Model Specifications
5,315 Polygons
5,701 Vertices
Polygonal Quads only Geometry
Textures
Materials
UV Mapped
non-overlapping Unwrapped UVs
Product ID: 813183
182 Products
Since 2005

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3D Cartoon Latin Woman Suitable for use in broadcast, animation shorts, advertising., HD renderings. ( Originally created with 3ds Max 2012 )

|| CONCEPT & DESIGN ||

Woman character with summer outfit for sunny weather with very small short jeans and tube top. Designed with cartoon style proportions, simplicity and attractive colors, a woman about 20-30 years old, tanned skin, or light brown. Intended to represent a young woman from Latin America or Caribbean. May be suitable also for any other cultures and regions, like Brazil, India, Philippines, Arab countries and more. This character is an original creation from the author based on its own knowledge and research (The author live in the middle of the Caribbean :D ). Any similarity with existing characters, or real persons, living or dead, is purely coincidental.

|| SPECS ||

This model contains 18 separate objects,

5,315 polygons with TurboSmooth OFF

42,520 triangles with TurboSmooth ON (set to 1 iterations. With TurboSmooth active, polygons count by triangles)

Standard materials only.

Rendered images with Default Scanline Renderer with advanced lighting Ray Trace active.

|| TEXTURES ||

4096x4096 JPG (3) - Body, Body_s, Hair_s

4096x4096 PNG (1) - Hair

2048x2048 JPG (3) - TubeTops, Shoes, Shorts

1024x1024 JPG (1) - Eyes

1024x1024 PNG (1) - EyeLashes

512x512      JPG (2) - Metal_r, Eyes_r

Handmade Editable Texture files (.PSD) are included), most features in .PSD document are shape objects can be easily re-sized if higher dimensions needed.

Layered TIFF format also included.

|| GENERAL ||

Units used: Centimeters. Model is 165cm tall.

Scene objects are organized by layers.

No third-party renderer or plug-ins needed

File formats other than 3ds Max exported as base mesh (non- subdivided)

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