Fully textured cartoon girl head model with a broad range of morph targets(blend shapes) for expressions and speech.
Efficiently modeled with an optimal mesh topology based on edgeloops. Efficient UV unwrapped layout.. The model is mapped with hi-res maps that range from 2048X2040 to 4096X4096 resolution. The maps are available in a layered PSD format so you can make changes to various texture elements if needed. For example you can quickly change the hair color as you like.
Comes with a variety of expressions and phonemes for speech.
The primary morph targets can be then combined to form 'composite' targets like cry,surprise,anger,fear,etc. You can create a variety of expressions by combining them.
The model was originally created in 3ds Max 2008 and rendered with V-Ray. The Max scene file comes with two rendering setups:V-Ray and mental ray.
She comes in following 3d formats:
The formats include:
max 2008(V-Ray,mental ray) obj fbx
The hdri map used for the IBL(image based lighting) was created by Wouter Wynen. Click on our name for more characters and related models,thanks. Model by Jasmin and Admir.