3D Cartoon Teenager Girl character for real-time apps, tested with Unity 3D engine. Modeled with 3ds Max 2015 and textured with 3d-Coat 4.8.
|| CONCEPT & DESIGN ||
Cute young teenager about 17 to 20 years old, white pink skin with orange hair, green eyes and round face. She is wearing a fresh summer outfit with blue short jeans and pink shirt. This cartoon is intended to represent a pretty, young woman, school girl, of many possible nationalities: European, american, latina, Brazilian, Italian, and others. *** This character is an original creation from the author based on its own knowledge and research . Any similarity with existing characters, or real persons, living or dead, is purely coincidental.***
|| SPECS ||
Grouped into 4 separated meshes. Body, Head, Hair, Outfit. 12k quad polygons or 25k triangles.
|| TEXTURES & MATERIALS ||
Materials are setup for PBR or mobile on unity package. Included also here as additional files any texture map you would need: _Diffuse, _Glossiness, _Normal, _Specular For Metal-Rougness workflow: _BaseColor, _Metallic, _Normal, _Roughness, _AO(Ambient Occlusion)
All maps are PNG at 4096x4096 pixels.
|| GENERAL ||
Model is built to real-world scale Units used: Centimeters. Model is 158 centimeters tall. 1unit = 1cm.
|| SETUP || Character is originally rigged on 3ds Max with Biped and Skin, including 32 morph targets (blend shapes). The skeleton is tested and compatible with unity Humanoid type rig. Scene objects are organized by layers.