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Apr 29, 2010
I have updated this in Max 7.0. You will recieve the Max 6.0 version as well as the 7.0 version.
Max 6 includes:
The scene has sliders set up to animate the morph targets.
The following morph tagets are already set up:
Max 7.0 includes everything from 6.0 with the following changes and additions:
-Bone rig with skinning
-individual controls for the left eye, right eye, left brow and right brow for assymetrical animations
-slider controlling the tail's movement
-joystick control for the eyes ( you'll need to put the attached .ms file...freeware by Borislav Petrov... in your scripts startup directory )
-slider controlling the fins moving much further forward
-additional orange texture
Morphs easily added. Just use the low poly mesh to move verts.
Collapse the mesh smooth modifier and add to the morph modifier.
Small underwater environment set up as well.